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Doom & Destiny is a conventional Japanese style RPG with an unconventional mood. It tells the adventures of four nerdy friends trapped in a fantasy realm populated by cliché, strange characters and weirder villains. Mistaken for heroes they will take a long journey through dangers and mysteries to reveal the evil plot of Unnamed and his shady lieutenant. Will our heroes be able to find their way home without losing themselves in laughs and bad jokes?
Fight alongside Johnny, Nigel, Mike and Francis in many different locations from lava-filled dungeons to icy peaks : the new battle system encourages new game strategies giving the player the possibility to choose the party leader and simple battle tactics. Cast powerful fireballs with Nigel, quickly backstab unaware enemies with Francis, summon powerful Noodle Gods to heal your friends with Mike or slash your opponent to pieces with Johnny’s powerful sword. The fate of Destiny’s empire is in your hands.
Benjamin Ficus and HeartBit joined forces two years ago when they found out their common nerdish interest in developing indie games. While HeartBit focused on technical aspects of XNA programming, the Benjamin Ficus was creating a great game experience in his products.
Matteo Nicolotti and Francesco Ficarelli, the guys behind the studios, have very different skills and viewpoints on how the games should be. They often fight over lifechanging questions like “What is the most important part of a game: boobs or explosions?” or “Should we add this extra feature 3 days before release date?”; but this might be the reason they care so much about their games quality.
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